EverQuest II Races - Barbarian
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| Strength: |
25 |
|
Alignment: |
Neutral |
| Agility: |
20 |
|
Starting City: |
East Freeport
,
Qeynos
|
| Stamina: |
25 |
|
Homeland: |
Halas - The Northlands |
| Intelligence: |
12 |
|
Language(s): |
Halasian
|
| Wisdom: |
18 |
|
Traditional Role(s): |
Fighter
,
Priest
|
Barbarians excel at being fighters due to their mighty strength and
impressive stamina, but they are also quite wise and often walk the
path of the priest.
Barbarians are related to humans and share many of the same
physical features, but are physically more imposing than their
smaller human cousins. Barbarians are tall, powerful humanoids,
often blessed with great muscle mass. Their height averages
approximately 7 feet tall. The hair styles of the race are often
long, a link to their past when such hair styles assisted in
surviving chilling weather. The bodies of Barbarians are built for
war.
Barbarians are a race of tall humanoids created by Mithaniel and
Erollisi Marr. This hardy race originally settled in the cold lands
of the north, building their city of Halas within the frozen tundra
of Everfrost. Their buildings are somewhat primitive by Human
standards, making use of raw materials and simple architectures.
Interiors are often decorated with trophies from battle as well as
skins and hides used as tapestries for recording their culture's
history and lore. The arrival of the Barbarians on Norrath ushered
in the Age of Blood. Barbarians moved outward from their northern
home, initiating brutal battles with whatever races they
encountered. Tribes would war with anyone, including other
Barbarians, as a means to grow in strength and power. Eventually
the Marr twins sparked more insightful thinking among the
Barbarians, and these wiser folk became the fathers and mothers of
the Human race.
Barbarians are known for wearing their emotions on their sleeves,
and have no problem with telling you exactly what they think of
you. They will gladly back up their boasts with a show of
force.
Barbarians have historically been shamanistic by nature, though in
recent times certain sects have become somewhat more refined and
have begun to practice the clerical arts. While many Barbarians
worship the Marr twins who created them, fighters tend to honor the
militaristic traditions of Rallos Zek. This race's highly developed
sense of justice inspires many to worship the Tribunal, which can
spur near fanatical devotion amongst the religious caste.
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