| Fighter - Skillset Gained: Martial Arts |
| 1.8 |
Wild Swing
|
Martial Arts |
5 |
55 |
1.0s |
10.0s |
9 |
Extra Attack |
| 3 |
Taunt
|
Martial Arts |
10 |
60 |
1.0s |
8.0s |
7 |
Taunts enemy |
| 4 |
Toughness
|
Martial Arts |
15 |
15 |
2.0s |
3 min. |
5 |
Increases AC |
| 5 |
Fighting Chance
|
Martial Arts |
- |
- |
0.0s |
10.0s |
- |
Allows a fighter to begin a heroic opportunity. |
| 5 |
Kick |
Martial Arts |
- |
- |
0.6s |
10.0s |
- |
Crushing damage attack |
| 6 |
Intervene |
Martial Arts |
- |
- |
2.2s |
10.0s |
- |
Allows you to sometimes take damage dealt to the target while nearby. |
| 7 |
Assault |
Martial Arts |
- |
- |
3.0s |
30.0s |
- |
Point Blank Area Attack |
| 8 |
Shout |
Martial Arts |
- |
- |
1.0s |
30.0s |
- |
Area of Effect Taunt |
| 9 |
Call to Arms |
Martial Arts |
- |
- |
2.0s |
30.0s |
- |
Group Slashing, Crushing, and Piercing Buff |
| Warrior - Skillset Gained: Tactics |
10
|
Taunting Blow |
Tactics |
- |
- |
0.5s |
10.0s |
- |
Attack which causes taunt |
| 11 |
Mangle |
Tactics |
- |
- |
1.0 |
10.0s |
- |
Damage attack and reduces target's offensive skills |
| 12 |
Rallying Cry |
Tactics |
- |
- |
3.0s |
1 min. |
- |
Group Defense to Slashing, Crushing, and Piercing buff |
| 13 |
Hunker Down |
Tactics |
- |
- |
1.0s |
1 min. |
- |
Increase defense but reduces offense and threat level on enemy |
| 14 |
Wound |
Tactics |
- |
- |
1.0s |
20.0s |
- |
Slashing Damage over Time |
| 15 |
Hold the Line |
Tactics |
- |
- |
1.0s |
30.0s |
- |
Immobilizes the warrior and each hit is an Area of Effect Taunt |
| 15 |
Forced Swing |
Tactics |
- |
- |
1.0s |
10.0s |
- |
Attack that you can use while stunned |
| 17 |
Concussion |
Tactics |
- |
- |
1.0s |
20.0s |
- |
Crushing attack with power damage |
| 17 |
Anger |
Tactics |
- |
- |
1.0s |
8.0s |
- |
Ranged taunt |
| 19 |
Battle Tactics |
Tactics |
- |
- |
3.0s |
1 min. |
- |
Group Health Buff |
| 19 |
Knee Break |
Tactics |
- |
- |
0.6s |
10.0s |
- |
An extra medium damage attack that interrupts combat actions. |
| Guardian - Skillset Gained: Protection |
| 20 |
Hand of the Just |
Protection |
- |
- |
1.0s |
10 min. |
- |
A fun spell. |
| 20 |
Sentinel |
Protection |
- |
- |
2.2s |
2 min. |
- |
Allows guardian to sometimes absorb all damage a nearby ally would otherwise take. |
| 21 |
Allay |
Protection |
- |
- |
2.2s |
30.0s |
- |
Allows a guardian to sometimes parry or block damage directed at his target. The guardian must remain nearby. |
| 22 |
Slam |
Protection |
- |
- |
1.3s |
30.0s |
- |
High damage extra attack. |
| 22.6 |
Shouting Cry |
Protection |
- |
- |
1.0s |
30.0s |
- |
Increases hate towards the guardian and lowers the damage of all enemies in an encounter. |
| 23 |
Guardians Call |
Protection |
- |
- |
2.0s |
30.0s |
- |
Increases the offense of the group and increases the parry of the guardian. |
| 23 |
Smothering Cry |
Protection |
- |
- |
1.0s |
30.0s |
- |
Increases hate towards the guardian and stifles all enemies in an encounter for a short time. |
| 24 |
Call of Command |
Protection |
- |
- |
1.8s |
30.0s |
- |
Increases parry skill of party. |
| 24 |
Taunting Challenge |
Protection |
- |
- |
1.0s |
10.0s |
- |
Reduces damage slightly while increasing hate with each hit. |
| 24 |
Taunting Challenge |
Protection |
- |
- |
1.0s |
10.0s |
- |
Reduces damage slightly while increasing hate with each hit. |
| 25 |
Rescue |
Protection |
- |
- |
0.0s |
30 min. |
- |
This ability puts you 1 point higher on the hate list than anybody else. This is an emergency taunt that can rescue a player. |
| 25 |
Ruin |
Protection |
- |
- |
1.0s |
10.0s |
- |
Lowers offense of enemy and deals slashing damage over time. |
| 26 |
Battle Cry |
Protection |
- |
- |
3.0s |
1 min. |
- |
Increases the groups armor class and grants an increase in stamina. |
| 26 |
True Strike |
Protection |
- |
- |
1.3s |
30.0s |
- |
Launches an extra attack that ignores the target's armor class. |
| 27 |
Bull Rush |
Protection |
- |
- |
0.6s |
30.0s |
- |
Requires a shield, stuns and deals a knockdown on the enemy. |
| 28 |
Iron Will |
Protection |
- |
- |
2.2s |
5 min. |
- |
Temporarily increases your stamina. |
| 28 |
Maim |
Protection |
- |
- |
1.0s |
20.0s |
- |
Deals slashing damage over time and lowers enemy attack speed. |
| 29 |
Shatter |
Protection |
- |
- |
1.0s |
10.0s |
- |
Extra attack that decreases the enemy's slashing resistance. |
| 30 |
Desperate Flurry |
Protection |
- |
- |
0.8s |
30.0s |
- |
Increases attack speed while draining power. |
| 30 |
Dig In |
Protection |
- |
- |
2.2s |
3 min. |
- |
Sacrifices offense and slows movement of the Guardian to greatly increase the defense and mitigation of the guardian. |
| 31 |
Batter |
Protection |
- |
- |
1.0s |
20.0s |
- |
Deals power damage over time and has a small chance to stifle the enemy. |
| 31 |
Suppress |
Protection |
- |
- |
1.0s |
8.0s |
- |
Increases hate towards the Guardian and slows the attack frequency of the enemy. |
| 32 |
Entrench |
Protection |
- |
- |
0.6s |
30.0s |
- |
Slows the target's attack rate and movement rate. Increases the target's armor class. |
| 32 |
Never Surrender |
Protection |
- |
- |
3.0s |
30.0s |
- |
Allows Guardian to shield their ally from attacks and increases their parry skill. |
| 33 |
Do or Die |
Protection |
- |
- |
3.0s |
30.0s |
- |
Allows Guardian to shield their ally from attacks and increases their parry skill. |
| 33 |
Invade |
Protection |
- |
- |
0.6s |
10.0s |
- |
Extra high damage single enemy attack. |
| 34 |
Safeguard |
Protection |
- |
- |
2.2s |
2 min. |
- |
Allows a Guardian to sometimes absorb all the damage a nearby ally would have taken. |
| 35 |
Topple |
Protection |
- |
- |
3.0s |
30.0s |
- |
A multi-enemy attack which reduces the attack speed of any opponent hit. |
| 36 |
Crush |
Protection |
- |
- |
1.3s |
30.0s |
- |
High damage extra attack. |
| 37 |
Call to Battle |
Protection |
- |
- |
2.0s |
30.0s |
- |
Increases the offense of the group, and increases the defense of the Guardian. |
| 38 |
Call of Protection |
Protection |
- |
- |
1.8s |
30.0s |
- |
Launches a high damage extra attack. |
| 38 |
Vengeful Strike |
Protection |
- |
- |
1.0s |
10.0s |
- |
Reduces damage slightly while granting increased stamina and hate with each hit. |
| 39 |
Ferocious Charge |
Protection |
- |
- |
1.0s |
10.0s |
- |
Extra attack that lowers the offense of the enemy, deals slashing damage over time, and has a chance to stifle. |
| 40 |
Commanding Presence |
Protection |
- |
- |
3.0s |
1 min. |
- |
Increases the group armor class, hit points and stamina. |
| 42 |
Cleave |
Protection |
- |
- |
1.0s |
20.0s |
- |
Deals slashing damage over time, lowers enemy attack speed and instantly decreases enemy power. |
| 45 |
Deafen |
Protection |
- |
- |
1.0s |
8.0s |
- |
Increases the hate towards the Guardian, slows the attack frequency and deals power damage to the enemy. |
| 46 |
Anchor |
Protection |
- |
- |
0.6s |
30.0s |
- |
Slows targets' attack rate and movement rate. Increases targets' armor class. |
| 50 |
Blast |
Protection |
- |
- |
1.3s |
30.0s |
- |
Launches a high damage extra attack. |