| Fighter - Skillset Gained: Martial Arts |
| 1.8 |
Wild Swing
|
Martial Arts |
5 |
55 |
1.0s |
10.0s |
9 |
Extra Attack |
| 3 |
Taunt
|
Martial Arts |
10 |
60 |
1.0s |
8.0s |
7 |
Taunts enemy |
| 4 |
Toughness
|
Martial Arts |
15 |
15 |
2.0s |
3 min. |
5 |
Increases AC |
| 5 |
Fighting Chance
|
Martial Arts |
- |
- |
0.0s |
10.0s |
- |
Allows a fighter to begin a heroic opportunity. |
| 5 |
Kick |
Martial Arts |
- |
- |
0.6s |
10.0s |
- |
Crushing damage attack |
| 6 |
Intervene |
Martial Arts |
- |
- |
2.2s |
10.0s |
- |
Allows you to sometimes take damage dealt to the target while nearby. |
| 7 |
Assault |
Martial Arts |
- |
- |
3.0s |
30.0s |
- |
Point Blank Area Attack |
| 8 |
Shout |
Martial Arts |
- |
- |
1.0s |
30.0s |
- |
Area of Effect Taunt |
| 9 |
Call to Arms |
Martial Arts |
- |
- |
2.0s |
30.0s |
- |
Group Slashing, Crushing, and Piercing Buff |
| Brawler - Skillset Gained: Brawling |
10
|
Power Strike |
Brawling |
- |
- |
1.0s |
30.0s |
- |
An extra attack that may interrupt a spell. |
| 11 |
Thrust Kick |
Brawling |
- |
- |
1.0s |
15.0s |
- |
Thrust Kick Attack |
| 12 |
Martial Focus |
Brawling |
- |
- |
1.5s |
1 min. |
- |
Increases deflect and parry skills. |
| 13 |
Shoulder Charge |
Brawling |
- |
- |
- |
- |
- |
Shoulder Charge |
| 13.5 |
Indomitable Will |
Brawling |
- |
- |
1.0s |
30.0s |
- |
Dispels hostile mental effects on the Brawler. |
| 14 |
Feign Death |
Brawling |
- |
- |
0.0s |
10.0s |
- |
Play dead to reduce hate, chance to work on all enemies. |
| 15 |
Thundering Fists |
Brawling |
- |
- |
1.0s |
30.0s |
- |
Give Brawler small chance to stun target with each melee hit. |
| 15.5 |
Focused Strike |
Brawling |
- |
- |
1.0s |
10.0s |
- |
Ranged attack. |
| 16 |
Brawler's Stance |
Brawling |
- |
- |
0.0 |
0.0 |
- |
Raises deflection and defense skills while lowering offense. |
| 17 |
Taunting Slap |
Brawling |
- |
- |
1.0s |
8.0s |
- |
Increases hate towards Brawler. |
| 17 |
Bruising Strike |
Brawling |
- |
- |
1.0s |
30.0s |
- |
Deals high damage to target and some damage to Brawler. |
| 18 |
Staggering Stance |
Brawling |
- |
- |
- |
- |
- |
Staggering Stance |
| 19 |
Rapid Swings |
Brawling |
- |
- |
1.0s |
30.0s |
- |
4 swing attack. If one attack misses, the remaining attacks will miss as well. |
| 19.5 |
Flying Kick |
Brawling |
- |
- |
0.6s |
10.0s |
- |
High damage attack. |
| Monk - Skillset Gained: Tranquility |
| 20 |
Mend |
Tranquility |
- |
- |
1.5s |
5 min. |
- |
Heals some of the target's hit points. |
| 20 |
Silent Fist Kata |
Tranquility |
- |
- |
1.5s |
25.0s |
- |
- |
| 21 |
Sparking Cobra |
Tranquility |
- |
- |
3.0s |
30.0s |
- |
Delivers an area of effect lightning damage attack. |
| 21 |
Tranquil Blessing |
Tranquility |
- |
- |
0.6s |
5 min. |
- |
Bestow a lower hate aggro buff on an ally. |
| 22 |
Hand Clap |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Increases the hate towards the Monk and interrupts all enemies in an encounter. |
| 22 |
Swooping Dragon |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Launches a flying kick at the Monk's target. |
| 23 |
Focus Energy |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Increases hate towards the Monk and increases the Monk's offensive skills. |
| 23 |
Wisdom of Zephyl |
Tranquility |
- |
- |
2.0s |
30.0s |
- |
Increases the offense of the group and increases the damage of the Monk. |
| 24 |
Wind Walk |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Allows the Monk to travel invisibly until the Monk is drained of power. |
| 25 |
Rescue |
Tranquility |
- |
- |
0.0s |
30 min. |
- |
This ability puts you 1 point higher on the hate list than anybody else. This is an emergency taunt that can rescue a player. |
| 25 |
Break Through |
Tranquility |
- |
- |
1.0s |
15.0s |
- |
A medium damage kick attack that grants additional damage capability. |
| 25 |
Plodding Tortoise |
Tranquility |
- |
- |
1.0s |
15.0s |
- |
Melee attack that can be used while stunned. |
| 26 |
Plodding Tortoise |
Tranquility |
- |
- |
1.0s |
15.0s |
- |
Melee attack that can be used while stunned. |
| 26 |
Face of the Mountain |
Tranquility |
- |
- |
3.0s |
30.0s |
- |
Increases a Monk's armor and roots him in place. |
| 26 |
Karmic Focus |
Tranquility |
- |
- |
1.5s |
1 min. |
- |
Increases parry and greatly increases deflection. |
| 27 |
Rushing Bear |
Tranquility |
- |
- |
0.6s |
30.0s |
- |
Moderate duration stun. |
| 28 |
Play Dead |
Tranquility |
- |
- |
0.0s |
10.0s |
- |
Allows you to sometimes trick enemies into thinking that you are dead. |
| 28 |
Dragon Stance |
Tranquility |
- |
- |
1.0s |
2 min. |
- |
Increases your accuracy and damage and decreases your defense and armor. |
| 29 |
Pouncing Dragon |
Tranquility |
- |
- |
1.0s |
10.0s |
- |
Melee attack and decreases agility of target. |
| 30 |
Sweeping Crane |
Tranquility |
- |
- |
3.0s |
3 min. |
- |
Sacrifices offense for increased defense and skill in tranquility. |
| 30 |
Wintry Talon |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Launches a flying kick that freezes the opponent on a succesful hit. |
| 31 |
Silent Threat |
Tranquility |
- |
- |
1.0s |
8.0s |
- |
Increases hate towards the Monk. This ability can be used while stifled. |
| 31 |
Stumbling Boar |
Tranquility |
- |
- |
1.0s |
8.0s |
- |
High damage attack that costs health. |
| 32 |
Everburning Flame |
Tranquility |
- |
- |
0.8s |
30.0s |
- |
Increases the Monk's attack rate at the cost of draining health. |
| 32 |
Martial Discipline |
Tranquility |
- |
- |
3.0s |
30.0s |
- |
Allows the Monk to shield their ally from attacks and increases their deflection skill. |
| 33 |
Darting Sparrow |
Tranquility |
- |
- |
0.6s |
10.0s |
- |
Extra medium damage lightning attack. |
| 34 |
Compress |
Tranquility |
- |
- |
1.5s |
5 min. |
- |
Heals some of the target's hit points. |
| 35 |
Swooping Eagle |
Tranquility |
- |
- |
3.0s |
30.0s |
- |
Medium damage multi-enemy attack. |
| 36 |
Diving Dragon |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Launches a flying kick at the monk's target. |
| 37 |
Quiet Purity |
Tranquility |
- |
- |
2.0s |
30.0s |
- |
Increases the offense of the group and increases the mental resistance of the Monk. |
| 38 |
Sacrifice |
Tranquility |
- |
- |
3.0s |
2 min. |
- |
Allows a Monk to take damage instead of the target. |
| 38 |
Striking Cobra |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Lower damage attack that interrupts the enemy. |
| 39 |
Biting Mantis |
Tranquility |
- |
- |
1.0s |
15.0s |
- |
Medium lightning damage kick attack that can be used while stunned. |
| 40 |
Control Breathing |
Tranquility |
- |
- |
1.5s |
1 min. |
- |
Increases parry, deflection, and grants water breathing. |
| 41 |
Charging Tiger |
Tranquility |
- |
- |
0.6s |
30.0s |
- |
Stuns and has a chance of confusing the enemy. |
| 50 |
Agitate Spirit |
Tranquility |
- |
- |
1.0s |
30.0s |
- |
Increases hate towards the Monk and deals power damage to all enemies in an encounter. |